TATLI, Z.; GÜLAY, A.; MERT, A. Impact of Gamification Applications on Students’ Attitudes towards Lesson and Procrastination Behaviors. International Journal of Contemporary Educational Research, [S. l.], v. 10, n. 2, p. 522–534, 2023. DOI: 10.52380/ijcer.2023.10.2.387. Disponível em: https://ijcer.net/index.php/pub/article/view/387. Acesso em: 18 jul. 2024.